- Muse AI iyimodeli ekhiqizayo yobuhlakani bokwenziwa eyakhiwe yi-Microsoft ukuze ikhiqize izindawo zegeyimu yevidiyo nokulandelana kokudlala kwegeyimu.
- Uke waqeqeshwa nge iminyaka eyisikhombisa yedatha kusuka kumdlalo wevidiyo we-Ninja Theory's Bleeding Edge ukuze ufunde ukusebenzisana ezindaweni ze-3D.
- IMicrosoft ikhiphe izisindo zemodeli kanye ne-prototype ku-Azure ukuze abathuthukisi bazame ngayo.
- Ukusetshenziswa kwayo kuhlongoziwe ukulondolozwa kwegeyimu yevidiyo, nakuba ochwepheshe bengabaza ukusebenza kwayo kulo mkhakha.

I-Microsoft iveze intuthuko yayo yakamuva kubuhlakani bokwenziwa ngokwethulwa kwe-Muse AI, imodeli eyenzelwe ngqo ukukhiqiza ukulandelana kwemidlalo. Lokhu kuthuthukiswa kusebenzisa ikhono le-AI lokuqonda izindawo ezinezinhlangothi ezintathu nokuphindaphinda ukuziphatha kwabantu ngaphakathi kwazo. Iqeqeshwe kusetshenziswa idatha yeminyaka eyisikhombisa yemidlalo evela esihlokweni sabadlali abaningi i-Bleeding Edge, i-Muse AI ihlose ukusebenzisa i-AI ukuchaza kabusha inqubo yokuthuthukiswa kanye nokuhlola emidlalweni yevidiyo.
Imodeli eqeqeshwe kudatha yomdlali wangempela
I-Muse AI yathuthukiswa yi-Microsoft Research ngokubambisana ne -Ninja Theory , isitudiyo esingemuva kwe-Bleeding Edge. I-AI ihlaziye idatha eningi, kufaka phakathi izithombe ezingaphakathi komdlalo kanye nokufakwa komlawuli, ukuze kukhiqizwe ukulandelana kwemidlalo okuhlonipha i-physics kanye ne-mechanics yomdlalo wokuqala.
Ngokusho kweMicrosoft, umgomo wokuqala kaMuse akukhona ukudala imidlalo yevidiyo ephelele, kodwa kunalokho ukwenza kube lula ukwenza ama-prototyping kanye nokuthuthukiswa kokudala ngaphakathi kwezitudiyo zemidlalo. Ikhono lomodeli lokukhiqiza izindawo eziguquguqukayo kusuka kudatha ekhona lingenye yezici eziphawuleka kakhulu zephrojekthi.

I-Muse AI iqonda futhi ikhiqize kanjani imidlalo yevidiyo
Isimiso esiyisisekelo se-Muse AI yikhono layo lokuhumusha idatha ebonakalayo nokulawula ngesikhathi sangempela . Imodeli ingathatha umzuzwana owodwa wedatha ebonakalayo emdlalweni futhi ikhiqize izimo ezinengqondo ezihlonipha imithetho yemvelo yemvelo. Leli khono liyivumela ukuthi isebenze njengethuluzi lokusekela abaklami nabathuthukisi ngokunikeza ukuhlukahluka okudlalwayo ngaphandle kokubadinga ukuthi bahlele enye indlela ngesandla.
Kodwa-ke, ubuchwepheshe busenemikhawulo ethile. Njengamanje, ihluzo ezikhiqizwe zinesisombululo samaphikseli angu-300×180 , okungesona isimiso semboni. Ngaphezu kwalokho, isivinini sokuqagela semodeli siyahlukahluka kuye ngobukhulu bemodeli esetshenzisiwe, kanye nezinguqulo ezithuthukisiwe ezisebenza ngesivinini esiphansi.
I-Microsoft ibheja ku-AI ekulondolozweni kwegeyimu yevidiyo
Esinye sezici eziphikisana kakhulu ngesimemezelo se-Muse AI kube ukusetshenziswa kwayo okungenzeka ekulondolozeni imidlalo yamavidiyo yakudala . Ngokusho kwe-Microsoft, i-AI ingafunda imidlalo emidala futhi ikhiqize izigcawu zokudlala ezithembekile kweyokuqala ngaphandle kokudinga ikhodi yomthombo noma ihadiwe yokuqala.
I-CEO ye-Microsoft Gaming u-Phil Spencer uphakamise ukuthi ubuchwepheshe bungavumela imidlalo emidala ukuthi ifakwe kumadivayisi esimanje ngaphandle kokulingiswa, okwenza **ukungabaza** kwabangaphakathi embonini. Abanye abagxeki babheka lesi simangalo njengokweqa amandla amanje emodeli, bekhomba ukuthi ukulondolozwa kwegeyimu yevidiyo kwangempela kudinga ukufinyelela ikhodi yomthombo nezinjini zangempela zegeyimu.

Ukusabela kwemboni nokungabaza mayelana nokuqaliswa kwayo
Ukumenyezelwa kwe-Muse AI kudale ukusabela okuhlukahlukene emphakathini wabathuthukisi. Nakuba abanye bebona amandla aleli thuluzi njengokusekela abaklami, abanye besaba ukuthi lingasetshenziswa ukunciphisa izindleko embonini ngokulimaza abathuthukisi abangabantu.
Ochwepheshe bezobunhloli bokwenziwa baveze ukuthi iMuse ayidali izindlela ezintsha zokudlala noma imibono , kodwa imane ihumusha amaphethini kudatha ekhona ukuze ikhiqize ukulandelana kwemidlalo okuvumelanayo. Le ndlela ikhawulela ukusebenza kwayo ngale komklamo kanye ne-prototyping.
Ngaphezu kwalokho, ukusetshenziswa kwe-AI emidlalweni yevidiyo kuhlala kuyisihloko **esizwelayo**. Eminyakeni embalwa edlule, imboni ibone ukudilizwa kwabantu abaningi kuzo zonke izitudiyo eziningi, futhi ukwesaba ubuhlakani bokwenziwa obuthatha indawo yemisebenzi kusewukukhathazeka okukhulu kwabaningi **ochwepheshe**.
Ikusasa le-Muse AI nokuthuthukiswa komdlalo wevidiyo
Nakuba i-Muse AI isesesigabeni sokuhlola , iMicrosoft ikhiphe iphrothokholi ku-Azure ukuze abathuthukisi bayizame. Lokhu kungasheshisa ukwamukelwa kwayo futhi kuvumele amaqembu okuthuthukisa ukuthi ahlole izinhlelo zayo zokusebenza ezingaba khona enkambisweni yokudala.
I-Microsoft iqinisekise ukuthi i-Muse AI ayihloselwe ukufaka esikhundleni abathuthukisi, kodwa esikhundleni sokusebenza njengethuluzi lokusekela ukuhlehlisa isigaba se-prototyping futhi ivumele ukuhlolwa okusheshayo kwemibono emisha yegeyimu. Kodwa-ke, impumelelo yalesi sinyathelo izoncika ekwamukelweni kwemboni nokuthi ihlanganiswe kanjani nokugeleza komsebenzi wezitudiyo zemidlalo yevidiyo.

Ukulindela kobuhlakani bokwenziwa emhlabeni wemidlalo yevidiyo kuphezulu, kodwa ubuchwepheshe busesenendlela ende okufanele ihanjwe ngaphambi kokuthi bube yithuluzi elibalulekile. I-Muse AI ngokungangabazeki iyisinyathelo esibalulekile ekuhlanganeni phakathi kobuhlakani bokwenziwa nokuthuthukiswa komdlalo, futhi umthelela wayo wangempela uzobonakala ngokuhamba kwesikhathi.